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Games Carried Completely by One Non-Gameplay Element Anonymous 12/26/2024 (Thu) 03:36:15 Id: 2f3500 No. 1054398
I was recently reminded of some games which, in my opinion, were carried entirely by the soundtrack. Immediately the ones which come to mind are things like whatever Tim Follin produced music for, like Pictionary on the NES, but also more contemporary titles like Skyrim and Mechanicus. Then this got me thinking about the other games out there which got completely carried by some other non-gameplay related element, like the story or the art style. I'm not talking a mix of one thing or another, but something going so far and beyond the rest of the characteristics of the game that it is recognized/remembered as the sole thing the game had going for it. I suppose another example would be Little Witch Nobeta which has pretty forgettable combat and even worse aspects besides, but it remembered because it has one cute girl in it whom the devs are not afraid at all to lewd in their official merchandise and marketing. Post some other examples which spring to mind, be it for soundtrack, artstyle, or something else - as long as it doesn't pertain to the gameplay.
>>1054398 I'm sure skyrim having a big map with a fuckton to complete had nothing to do with gameplay. Almost every furry, fetish, or porn game can go on your list, including people with an upskirt fetish for games like atelier ryza that they call groundbreaking.
>>1054401 Skyrim might be expansive, but the quests are for the most part boring and uninspired. Not to mention cookie cutter. I think Skyrim was only ever able to enter the history books because of its vast modding potential, which isn't really thanks to Bethesda specifically.
>>1054398 There's multiple examples of gatcha games, MOBAs, and arena shooters that are carried entirely by character designs to draw in waifuers and porn artists.
>>1054398 Also >Pictionary
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Mouthwashing, as a game, is a relatively mediocre horror experience interspersed with minigames. The game shines in its characters and the non-linear story.
>>1054460 Regardless, people bought it up and were playing 10 hours a day for a week after it came out, trying to "beat" it through completion.
The only fucking reason I know anything about Last origin is because it has big titty elves in cow-print bikinis.
>>1054470 I have extremely little respect for gacha players or anybody who plays games for muh preddy gurls. They take SUCH offence if you ever call them out on it, too.
>>1054460 That stuff is what let it last in popularity for so long. It's a combination of factors for why its famous in the first place. Dry year, lots of hype behind it in general due to people liking Oblivion and Morrowind and not noticing the Bethesda flaws in general yet, massive advertising campaign that had a viral meme associated with it (Fus Ro Dah memes), game thus being "Baby's first open world RPG" to a lot of CODniggers and other normalfags giving it a lot of good world of mouth, also being carried by the excellent world design that was fun to explore, the music, and the ES Lore being somewhat untouched and serving as a solid backdrop for nerds into that shit. Skyrim is very much lightning in a bottle and only in the past few years has sentiment turned against it as more people play more great games and better-made bethesda-style games become more renown like New Vegas and several independent projects. >>1054470 Lots of games like this. Hell, some devs have even learned to weaponize it for marketing or at least turn the other way, like Netease with their Marvel hero shooter having devs practically doing half the work for the porn artists already with how "detailed" the models are where it counts. I don't have many examples since one thing alone isn't enough to get me to play a game usually. Though an example does come to mind for me, Tales of Arise being easily the worst game in the series and such a piece of shit and unrecognizeable as a Tales game it really shouldn't have the brand attached at all, but for some reason Sakuraba poured his heart into the soundtrack and produced what's probably the best overall OST he's ever made and some of the better songs in his career next to his non-game compositions. He mentioned in an interview the director and higher-ups gave him free reign to do whatever for the soundtrack, in so many words, so maybe this is why, but I find it funny that such a dumpster fire of a game has such "fire" music, as the youngn's put it. Even the area themes are really good when he's usually hit-or-miss when it comes to peaceful themes. It's to a point I'll go back and listen to the soundtrack even now despite my burning hatred for the game and how many bad memories it brings up.
>>1054485 Really? I thought it was leftwing woke pozz to criticism such things :^}
>>1054485 Tbf you have to have a pretty high IQ to play Genshin Impact and Zenless Zone Zero.
>>1054485 >I have extremely little respect for gacha players Respecting gacha players is like respecting feces. Gacha's a "genre opposite" of puzzle games on IQ scales, gacha players are low IQ and low impulse control brownoid buyfags who wank life away and make shit financial decisions like lottery tickets, payday loans, gambling, and impulse buying.
A lot of games are carried entirely by their IP
>>1054485 >I have extremely little respect for [...] anybody who plays games for muh preddy gurls I will never understand this virtue-signaling mentality, or holier-than-thou attitude, but I guess I'm not american or anglo after all so this feels very artificial to me. People like attractive characters after all, it was something like Tomb Raider or No One Lives Forever back then, now it's essentially Japanese and other asian games sticking to that natural rule. Sure, solely having good-looking girls won't save a game from sheer mediocrity. I remember playing Gun Gun Pixies on the Vita because the premise of miniature characters trying to deal with invaders, while they had to avoid suspicion from the actual humans, looked interesting but the game was ultimately very barebones in the end. That being said, you won't get me on board if the characters and overall artstyle both look unappealing regardless the game itself may be actually good. Visuals are an important part of what constitute a videogame alongside of the gameplay itself, and it's true for the sound-work too. I never bothered getting Super Meat Boy on any other platform besides the OG release on PC long ago because it lost the license of Danny Baranowsky's music over a disagreement iirc. The music was a huge contributing side of that indie game in this instance. Also hating on gacha is waaaay overrated, blaming it for whatever happened in the game industry (like the Japanese one in particular) is much more an obvious sign of someone who barely know about videogames in the first place.
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>>1054485 >I have extremely little respect for gacha players As anyone should. >or anybody who plays games for muh preddy gurls. You are homosexual. Also, picrelated.
>>1055961 <porn addict
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>>1055963 Faggot.
>>1055963 Where do you think we are?
>>1055967 caught
>>1055963 >liking pretty female characters is "porn addiction" It's not just men liking them, women do too. Not just from hanging around with the Japanese online, but with family relatives and other people I know IRL. Why do you think that games aimed at girls, such as dressing or otome, feature good-looking female characters for instance? Nevermind comics (even if it's mangas that remain the rage these days)
>>1055964 >>1055965 >>1055974 The context is obviously not about games having cute girls, it's about playing shit games only because they have cute girls. That's lizard brain behavior. Please do not listen to the lizard brain, play games that are actually good. Neptunia is not good.
>>1055975 You're right.
>>1055975 >Neptunia is not good. People enjoy Neptunia as a fandom more than anything else, like how many 2hu fans have never played a single entry. And are any of Idea Factory's games good? They're a slophouse of a studio, Spectral Tower is considered one of the worst PS1 games and among the worst dungeon crawlers ever.
>>1055975 >>1055963 Shouldn't you be on twitter posting soyjaks or something? >>1055979 Trillion: God of Destruction.
Has there ever been another game that drove the hype train as fast as Skyrim? Even normalfags that had never heard of TES were convinced it would be the greatest game ever made.
>>1054485 >anon claims those who play games for muh preddy gurls take SUCH offence if you ever call them out on it, too <anon proceeds to prove him right with a massive wall of text >>1055940 Many such cases.
>>1059396 He's basically saying that if you like games with cute or hot girls in them that's basically being a gachashitter, he's a fag trying to mask his faggotry in terms anon can stomach.
>>1059389 Of course! The game you're looking for would be Skyrim: Anniversary Edition! Finally, a game to surpass Skyrim: Special Edition! All true gamers knew they had to pre-order their copies well in advance!
>>1059420 I'll hold out for Skyrim: Featuring Dante from the Devil May Cry Series, weednumbers.
this game's relevence relies entirely on the non-gameplay element that people find murder crazy gothic orphans hot
>>1054398 >Games Carried Completely by One Non-Gameplay Element This pretty much defines the survival horror genre. If the horror elements are not good then you really don't have a good horror game even if the gameplay might be fun. Its why survival horror games can often get a pass for shitty gameplay.
>>1054398 Skyrim was not actually carried by its soundtrack. It's carried by it's exploration, casual rpg elements, and the fact you can do everything in one play through without having to start all over again due to rpg elements getting in the way.
>>1087495 I don't know why you felt the need to bump a completely dead thread but I do agree the soundtrack of all thing isn't what "carried Skyrim"
I doubt Senran Kagura would have existed if the character designs weren't mostly fapfuel. Never heard someone talk about the games, just the girls
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>>1059417 If all your game has is literally just pretty girls, then I feel not only entitled to call it a shitty game, but empowered by divine right as it entirely misses the point of what makes a game a game in the first place. Yes, it can be pretty to look at, and the best games are empowered by the sum of their parts, but it's still a shit game for missing the core, definitive aspect that defines games, and you're playing a shit game for vain reasons, hence you are a vain person that plays shit games for shit reasons and deserve to be judged as such. Simple as. If your game has hot chicks and is actually a decent game (something like Nier), then that's great, but gacha shit are horrible as games. Bartle's taxonomy of player types is fucking bullshit that was created to justify market choices centered around movie-games, not actual games, to the point that I do genuinely think that many genres should not be called games at all if their interactivity is too low (visual novels, gacha, auto battlers, anything mobile with timers to build things that you can pay to accelerate, etc).
>>1087495 I thought it was carried by mods that turn it into loli horsefucking simulators and similar such?
>>1087683 Actually it was carried by both what Morrowind and Oblivion did except with more casual gameplay hence why it became so popular. Mods are just icing on the cake. Skyrim imo is a good game but a poor rpg
>>1087722 Go back to Reddit
>>1087728 But I'm not from reddit I'm from tumblr
>>1087722 >Skyrim imo is a good game but a poor rpg I've been so mixed on Skyrim. Can one say it's a good game? Its actual gameplay is frankly terrible, as seen by everybody going stealth archer to avoid engaging with its combat mechanics. Most of its quests are so unmemorable, including the main story, that a lot of people can't recall how the game even ends. That said, I have found myself having fun exploring the landscape and splunking caves, and the exploration is usually what everybody likes about the game.
>>1087754 >that a lot of people can't recall how the game even ends. Of course they do, you go to viking heaven then kill the Ender Dragon, though you are right that it's quite forgettable. I would say the Civil War questline was more memorable, in spite of how simple it was, just for the memes and debates it sparked on which team was better, Blue Team or Red Team? I guess they did learn something from New Vegas.
>>1087754 I wouldn't say the gameplay is terrible, in order for me to say it's terrible it would have to be borderline unplayable. To it's just casual and simplistic at least as far as the combat is concerned. I enjoy alchemy and making a ton of money off of stolen ingredients, exploration, and most of the side quests
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>>1087497 The trailer and subsequent memes carried Skyrim. While most of the content is ocean wide, puddle deep, it's a good 'do what thou wilt' game.
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>>1087754 Skyrim doesn't do what it sets out to very well, but it's also one of the only games of its kind which is why everybody overlooks its issues. Big sandbox AAA RPGs that don't railroad you or box you in were almost non-existent in 2011, and they've only improved to "endangered species" status since. The average RPG of the era was closer to Dragon Age. There's an interesting genre on YouTube where casuals try to explain why they like the game, and it's all very esoteric. Little to do with mechanics or story and more to do with "the vibe, maaaaan".
>>1087768 >There's an interesting genre on YouTube where casuals try to explain why they like the game, and it's all very esoteric. Little to do with mechanics or story and more to do with "the vibe, maaaaan". I mean I somewhat get it since it's part of the reason I still play STALKER every so often, but the "vibe" is maybe 10-20% of the reason not the whole reason.
>>1087768 >but it's also one of the only games of its kind which is why everybody overlooks its issues. They overlook them because they had fun with the game. It's the last bethesda game that is actually good, but not great. It would have been a very good game if the rpg mechanics were more like a mix of oblivion and morrowind. Sure the gameplay and lack of meaningful choices is a puddle deep, but the lore and exploration is very fun. Compared to the AAA games that have come out in recent memory, this is a masterpiece
>>1087796 If we're going to with "good, not great" I'd personally say Fallout 4 was the last. It's fun as a mindless looter shooter, terrible as an actual RPG. I am also sexually attracted to the robot women,. But you're saying what everybody else has said, and what I also agree with. Skyrim has great exploration, and not much else. >recent AAA There have been good AAA games as of late, Kangdumb Cum Too and Armored Core 6 come to mind. I get what you mean though, AAA has hit the toilet in recent years, especially RPGs and FPS.
>retards on this thread unironically saying Skyrim and Fallout 4 are good Cuckchan really spreads like a plague.
>>1087804 You could try to argue against what they're saying instead of stating "You are wrong and retarded" like an inarticulate idiot. I suppose you could also completely remove and nuance and context from the posts those games being massively flawed for a quick snide remark.
>>1087798 >Skyrim has great exploration No, it's decent at best. The few interesting dungeons don't make up for the pretty bland open world. Way better than Oblivion though.
>>1087808 Talking as if Skyrim and Fallout 4 haven't been discussed to death already, your newfag is showing.
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I’m not sure if Bethesda hired him to make this piece, but a shitton of sales came just from this video alone.
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Also Dead Island. People were instantly sold on the game, even though there wasn’t any gameplay shown. Most ended up disappointed because they thought it’d be some story-driven zombie melodrama, but it turned out to be just an average FPS. I actually enjoyed it since I don’t bother with trailers or get hyped up by developers lying through their teeth.
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>>1087798 I would argue that while the gameplay is shallow, it's still fun although definitely could have been a lot better. If they didn't casualize the gameplay, I have little doubt that the game would be revered as a very good or even great game here. Crafting in the game is perfectly fine as is, in fact I would say it's pretty good even
>>1087817 I mean it would have been great to see an actual story with the characters backgrounds being fleshed out as you play. But no, just generic shit.
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>>1087830 This is all you get.
>>1087840 I do remember anon, I unfortunately played that mediocre game. All these fucking games would be 10 times better with an actual inventory system and the complete removal of RNG crafting system cancer.
>>1087817 I remember Geoff from AH having a pretty bad reaction to this trailer.
>>1087768 The vibes are the biggest appeals of Morrowind through Skyrim so that's not surprising.
Saving this thread
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>>1087768 its a true 'sum of its parts' game vibes are important, combat is a means to an end. these RPGs are an endangered species as you say FACT: there are only a handful of singleplayer roleplaying games set in fantastical/sci fi settings where you can create a non-voiced character and make choices based on your character's skills your fallouts, your elder scrolls, your arcanums and vampires and so on then when you add in >open world >first person primary, third person optional >light immersive sim elements, physics based everything >npcs with dynamic actions and schedules you get bethesda's monopoly on a game subgenre NO one is making these kinds of games. Obsidians modern 3D rpgs are commendable but with limited budgets and deliberate sacrifices (no physics on objects, small instanced areas) and questionable character writing, they dont really 'get' there. Not saying bethesda are competent post-skyrim and skyrim itself was really shallow but they are getting first place for being the only ones to show up to the competition.
>>1054558 Gacha is no worse than other typical normalfag games like COD and FIFA. You hate gacha because it has attractive women, which is a faggot mentality.
>>1087604 gacha is not a genre. There are gacha games like genshin that have regular gameplay
>>1107173 > combat is a means to an end If you are fighting enemies for most of the game, then it is not really a means to an end. In skyrim i would say that the combat is a good 40 to 50 percent of the game. >make choices based on your character's skills You can't do that in skyrim. >light immersive sim elements, physics based everything I disagree with this, the only physics in skyrim are the individual objects that can be picked up or thrown around There is no other physics. For example, i can't boil water by using a fire spell. >Open world Not a unique thing, plus the world is very bland >NPC schedules This is the only unique thing skyrim has, apart from the first person perspective Ultimately the reason why people like skyrim is because they have low standards. Its not as though normalfags have played a large amount of rpgs or something, including those that call this game a masterpiece. For many this was basically their first AAA rpg
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