The Order: 1886
After saying I would play this game in the friday night thread,
>>1081876 I've finally finished it. And it really feels like a bizarre mess in both a good and bad way. I played it on a hacked ps4. Firstly, the thing that drew me to the game was the aesthetic and the combat. Games that take place in the Belle Époque period in Europe are a rarity, and even fewer nail the look and feel of the time. This is beyond a doubt the game's strongest aspect, how nice it is to look at, being even more graphically presentable than some contemporary games coming out right now. Plus it performs quite well, aiming for 30fps and almost never dropping below it, which is a pleasant surprise given how many graphical console shooters look like shit and/or drop into the 10s/20s. And while the graphics on their own never make a game, it is nice to be looking pretty environments all the time while you play. This also extends to the sound work in the game, as all the firearms, rain, walking around etc, all sound top notch.
Gameplay is mostly solid by the standards of 3rd person shooters, but with some seriously caveats. The actual core of cover based shooting is extremely polished. It is clear that a lot of time was spent making sure, the simple acts of moving around behind cover, shooting enemies, reloading, and blind firing are all smooth, responsive and generally enjoyable. Given that shooting human enemies is 80% of the gameplay, it's good that the fundamentals were nailed as well as they could have been. However there are basically no mechanics outside of it, and it relegates the gameplay to feel very simplistic. There's no dodge/quick moves (outside of QTEs), no special attacks (two weapons have a secondary fire which are borderline useless), melees are relegated to QTEs, you can not rotate around cover, only move left and right, and there isn't even a button to swap the camera position over the opposite shoulder, which is extremely frustrating at times.
But the game fucks it up by trying to add variety, by changing things up in extremely limited ways and it's literally never fun or enjoyable. Firstly there's two fights against werewolves in the game; all they do is charge at you in a closed arena, you shoot them when when they charge, then a QTE shows up for you to dodge at the last possible minute, you must do this 5 or 6 times until they all die. It's horrendous. There are also two fights against vampires (I think that's what they're supposed to be?) and it's a glorified Simon Say's, where you hit the correct QTE and then attack until it dies. There's no movement, no control, everything is scripted, just attack, then QTE dodge until it dies. The second vampire fight is also the final boss.
Last and least, there are the forced stealth sections, these are horrendous. You insta-die if you're ever spotted, enemies have inconsistent line of sight and can sometimes kill you through walls, takedowns are a timed QTE, which means that you have to wait about a second and a half behind the enemy before you're allowed to kill him, which is usually enough time for him to turn around and oneshot you. Every single one of these sections should have been removed from the game or turned into normal shooting galleries instead. Overall, there are way WAY too many fucking QTEs in the game, and everything outside of the core 3rd person shooting sucks fat dick. (Except for the lockpicking minigame, which is one of the better ones i've seen)
The plot is all over the fucking place. You begin the game as Sir Galahad, of the Knights of the Round Table, and you spend the first half of the game just running around killing vaguely communist rebels by the building load. You have three primary companions, Isy who is a massive bitch and who's entire personality is being an annoying girlboss, Lafayette who is a womanizer and french, and Mallory, who is killed by the rebels early on and then entirely forgotten about by everyone by the end of the game. No one except for Galahad has a good voice actor btw. Also Nikola Tesla is in the game for about 5 minutes total. By the half way point, Galahad finds out there's a conspiracy where by a British company is exporting vampires to the Americas (?????). It is never explained why they are doing this, who pays them, or if that's even a bad thing. This causes Galahad to then join up with the rebels, which is lead by a pair of fucking pajeet women. Galahad then wants that curry pussy so bad, that he then betrays everyone and everything for the last 3rd of the game. He's then counter-betrayed by the government, but this plotline goes fucking nowhere. The game ends with Galahad finding out that one of the members of the order is a vampire or werewolf (the game doesn't really differentiate between them very much) and that the head of the Order knew all a long, then game tries to pull a "humanize the vampires/werewolves" by saying "oh, there not that bad", they just want to live, despite being inhuman freaks and there being plenty of examples in game of them killing huge numbers of people. By the second half, I couldn't take the plot seriously what so ever, and the game does absolutely nothing in terms of bring closure to any of the half baked plot threads that they created. They really, were hoping for a sequel for this game and it suffers because of this.
A few miscellaneous things of note are that there's a number of segments in the game between firefights, where you can just walk around looking at different things in the world. Because everything is so gorgeous looking, I actually quite enjoyed these quite moments. This game was begging for some kind of detective puzzles, that require to you look around the world to solve, to better make use of this. Also, the game has a photo mode, and it's very robust. You can add filters, do pitch, yaw, roll, and even go out of bounds (although it's not a full noclip).
Overall:
>Shooting guys was simple but fun,
>The game looks and sounds beautiful (except for the voice acting)
>I really liked the aesthetic and the setting
>Gameplay outside of shooting guys blows shit out of a straw
>The plot is unfinished and was beyond retarded by the end of the game
I really wish it was better than it was.