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Fear & Hunger Anonymous 01/02/2025 (Thu) 04:11:12 Id: edefd1 No. 1056543
So I finally got 1&2 after it spending years under the radar for me, I should note I had zero idea of these games besides them being girmdark. >Game is a horror turn based RPG >Big point of combat is dismemberment <Enemies can very easily do the same to you including blinding the party >Shit is also based on the toss of a coin >Items are also RNG <RNG will rape you harder the enemies will >Grinding much like last remnant will get you nowhere >Choosing your starting character and knowing to use them is the difference between a good run and bad run >You will be raped <In the literal sense >Sound design is excellent >Each time you get into combat you feel the insane risk of each encounter >The Eclipse style monsters and tier events >Some enemies can be talked to while giving you a thrashing >NPCs range from insane to tragic <You can recruit several >Game might be more obtuse then a Souls game in certain regards >Piss easy to absolutely fuck yourself over >Items can be used to fuck over enemies or bypass things in the dungeon >Multiple endings I'm going to start 2 soon but I thoroughly enjoyed 1.
>>1130184 >what coombrain does to a man I don't masturbate.
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In the current game, disguises like the guard outfit may not work against monsters if they're missing one or both legs. This is because RPGmaker only allows for a maximum of two switches to determine the chase behavior of a monster. Wearing a disguise activates a disguise switch to make monsters ignore you, but each leg for each monster has their own switch. So when the switches for each leg are turned on, it leaves no room for the disguise switch. Also the monster might need a switch to be activated to show up in the first place leaving even less room for the disguise switch. I worked around this by having the disguises also set a variable to 1 when you put them on which are used in cases where there is no room for the disguise switch. The ghoul on the first floor and the guard nearest to the girl's cage will also still move closer to you despite wearing a disguise if you cripple at least one of their legs. I changed their movement behavior to be the same as when you're wearing a disguise and their legs are NOT crippled so they will not follow you around when disguised. I've edited all monsters that the ghoul and lord of the flies disguises work on, still working on the guards. >>1129966 I don't think Francois can impregnate D'arce because he has no dick. In a game where monsters are very much unashamed about letting it all hang out, you can see that he is like a Ken doll down there. He is also the only enemy who can rape you but does not inflict the anal bleeding status effect when he does so. My headcanon he that he simply "dominates" you for the sake of domination itself rather than any sort of physical pleasure. As for Le'garde, how would you explain how you can't collect a soul when you try to use a soul stone when you can collect even the girl's ancient soul with one? >>1129936 >>1129974 https://sanwie.itch.io/feh-sex-update I haven't tried much of it, or played much of Termina in general but I edited an old version to get me to the Samarie sex scene quicker. I didn't like that they gave Marina breasts so I edited the sprite to give him a male chest instead. Original and edit posted for comparison. >>1130042 After I'm done with the cunny mod, I'll make a normie version where no sex can happen to the girl.
That's ridiculous anon. He has to have a dick. Otherwise, he's like a bitch humping another woman. Because Le'garde has more than one, as he embodies all of the major souls. So do you by the end. Your new god reflection just reflects the one you started out with. And Le'garde's is almost the exact same. He wants to dominate all of humanity under the guise of loving it. The little girl is limited to her ancient soul. Good, you're still a filthy degenerate but I respect the courtesy.
>>1130008 >no child characters so bad things can't happen to them Go to the orphanage
>>1131340 Miro pussied out. also, unrelated note >error message >works perfectly in incognito fucking brave
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>>1131597 Hugo doesn't have the cherub fusion, but beyond that child torture was shown as pretty rampant in there and cherubs are moonscorched children.
>>1130008 >>1131340 Check the discord message here >>1089016 , there is no child characters because too many people were UOOOOOOHing over the girl.
>>1131340 >Go to the orphanage All characters are 18, all animals are people in suits roleplaying. :^)
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Finish editing all types of guards, Ghouls, Bloody Men, Lord of Flies, and Night Lurches so they will not chase you if you're wearing a disguise. Also edited these monsters so that they will still slow down if you cripple just one leg and won't follow you if you have a disguise on. Fixed a bug that allowed you to escape from the gauntlet (Moonless Guards there had a chance to take you to the flesh pit if you lose against them.) Fixed a bug that let you fight the Black Witch in the basement and then fight her again in the present Grand Library. Also bump.
Give me a valid reason why ending D isn't the best. >muh endless cycle Someone chose to be a bitch instead of an absolute gigagod
>>1148510 damn i have been interested in feat and hunger for ages but everytime i try to play it i get filtered. dislike the trial an error gameplay because repetition really bores me, but i am such a sucker for the general dread and atmosphere of the game that i can't stop thinking about it, something about the hopelessness in a god forsaken dungeon where everyone knows it's OVER does it for me should i just use a guide so i can experience the full game at this point kek also, anything else that fits that dread and depression sort of atmosphere?
>>1149329 sorry didn't mean to reply
>>1149329 There are some spoiler free tips and guides available out there, but if just off the top of my head the biggest things to remember are: >Early on it's best to just avoid enemies. You can see them on the map, so you can just walk around them if you're careful. If you get caught, the skill run has a 90% chance to work for most monsters (95% if you have escape artist.) >Avoiding enemies is recommended because it allows you to loot more items, find more equipment, and recruit some allies which will allow you to actually fight the enemies more easily when you can't run away or can't avoid engaging them. >When you do fight them, pay attention to what they're holding. Since you can target limbs, if an enemy is holding a sword or some other weapon it's a good idea to target it. For the first two reasons, Cahara is recommended because his backstory allows him to start with Escape Artist (for easier running) and Lockpicking (easier looting since chests tend to have the best loot and sometimes they're locked.)
>>1149329 >>1149346 Here's what I've done for my past two runs. >pick Knight (D'arce, the fair arsed-ay) >dodge (fast attack) >break ties >pick the front lines (spear, arm guards, and cuircass) >run straight after not!Griffith (dash) >find the dungeon cell with buckman and sleep in the bed after killing torture anagram (free saves) >save scum bookcases until one drops Passages of Mahabre >find mechanism for flesh hall pit >go through the mines until you reach the haunted section >grab blue sin >read passages of mahabre >loot everything you can before you wake up after the cave collapse >you now have the third best weapon in the game and can probably make it to not!Griffith in time
>>1148142 Cool to hear development is still ongoing modbro
>>1149329 Honestly the trial and error can be beaten pretty easily by always remembering one thing, this isn't your normal game, you don't level up Combat is exclusively for drops or as a means to an end Avoid everything and only floor hazards can kill you, when you have a party going you can begin tackling combat a bit but you'll still want to be careful to avoid limb loss Just play carefully instead of trying to 'clear'
>>1151704 Well, you technically do through the Hexen and scrolls.
Olivia a Cute
>>1152397 Look outside reminded me of fear and hunger (well both are rpgmaker after all) but didn't give me the same feeling Still, maybe give it a try, it's about eldritch and body horror.
>>1056617 That sounds awful, but is the first game worth playing though?
>>1152825 Yeah. 2nd game just raises more questions than answers and makes you wonder why way more than half the new lore wasn't in the first.
>>1056617 i mean yeah hes a retard, thats the point anon.
>>1153514 That's just cope
>>1148949 Because you just do what the new gods before you did, become the bitches to the old gods who have cucked you out of true power
>>1153468 >2nd game just raises more questions than answers and makes you wonder why way more than half the new lore wasn't in the first. I mean the first game is set in a single location with only a bit of the lore of the world Even then it established the lore you find might have been changed to better suite the time period or hide the truth And even then the skin bibles are made from one perspective
>>1154126 Except you can literally become the only god. And the main problem the New Gods face is that they become content with their power. Nas'hrah is proof one's reign can extend for far longer if they had the mind for it. They just grow content or just give up. Even Nosramus' issue with it is that it seems like a shortcut and wants Enki to see his reflection regardless. The trick to becoming one that rivals the old gods is by supplanting them through the spawn of a new god anyway, so there is a necessary step here. >>1154162 >it might just be lies anon, for fuck's sake that one thing just brings up vinishku or whatever the fuck not to mention all the new soul types you never hear a word about
>>1154230 Yes, their power is capped and there's no way to get more from their Even Nas'hrah is chicken feed compared to grogorath Only those like The God of Fear and Hunger has unlimited power due to being a concept that's constant in humanity and life itself >that one thing just brings up vinishku or whatever the fuck Yeah, a god that most wouldn't really talk about in the dungeons due to them not having relevance there because there's no real nature in the dungeons other than the bits of trees in the courtyard Even the thicket is more of the body of the god of the depths than actual fauna Also new soul types wouldn't matter to those in the dungeon as they weren't needed to get into the king's passage
>>1154309 >Also new soul types wouldn't matter to those in the dungeon as they weren't needed to get into the king's passage putting to question why they were required specifically if others exist come on, anon at the very least, using one of the other playable characters' soul for it had the implication you killed someone with the potential for godhood as a sign you were worthy
>>1154339 I think they were required as a test for those who are worthy to ascend as a new god by the king of ma'habra more than required from the universe The others simply just exist based upon strong personalities that are attached to the soul and there's probably more
>>1154383 That's an interesting idea. Did Alll-mer or whoever it really was place it after the Fellowship ascended expecting someone like Le'Garde? The prophecy does exist and has some kind of significance. Unless it really was just Nilvan playing the long game. the other soul shit is just bull though
>>1154465 It's implied that the king existed before Alll-mer, when the king disappeared is a mystery in itself Most likely the prophecy stuff was bullshit and Nilvan just wanted there to be a way to save humanity and gave Enki the visions because Legard was gonna do some bullshit for his own game I don't think the other stuff is bullshit, I just think they need explanation of what they mean
>>1154536 It would've been amazing if Fear and Hunger had an actual sequel to explain that.
i actually saw fear and hunger on the original 8chan years before the game blew up still haven't ever played it. one day.
>>1154569 Miro fell into the trap of trying to have his game be like dark souls in terms of lore when dark souls has problem with how it presents it's lore
>>1154755 Fucking nailed it. Termina is Fear and Hunger's Dark Souls 2: a half-assed and incomplete sequel that raises way more questions than it answers
>>1129974 >that vid what would marina's cum taste like


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