I'm not sure how much I'm going to be using this section, but if I'm using it all I'm going to be doing it right, dammit. Given the cosmological timeframe of my chain it feels pointless trying to describe the full scope of experiences, augmentations and personalities of beings ripped from their native realities by an autistic demiurge and charged with world conquest by him. So instead of writing 24K word posts I was internally debating using one of three systems to describe the companions: The Tech Specs formerly used for Transformers toys, the Glitch TTRPG's character creation system (supplemented by those of other Nobilis games where either content is missing or the companion does not resemble an Excrucian sufficiently to justify it), and the Fate/Grand Order skills/noble phantasm/profile sections. Due to the unusual or arbitrary nature of some characters' existence, it is best to treat these stats as representative of the character on a casual day out, manifesting their preferred avatar, or some other casual but significant presence in reality rather than a conclusive and definitive statement about what they are capable of given enough preptime-or indeed, who would actually win in a fight.
May or may not write an example with Elodie using this template later tonight. If I don't get bored or something.
In what may be a decision I will come to regret, I've decided to use all three with a few tweaks.
Below can be found a rough format for how companions will be described here. Sections with "()" are personalised for individual characters, while sections written in "[]" are explanations for where and how the system has been modified:
(Name)
AKA (Relevant official titles and aliases)
(Quote)
Destructive Potential:
Common Sense:
Mobility:
Vitality:
Narrativium Level:
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