/ais/ - Artificial Intelligence Tools

"In the Future, Entertainment will be Randomly Generated" - some Christian Zucchini

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Use this board to discuss anything about the current and future state of AI and Neural Network based tools, and to creatively express yourself with them. For more technical questions, also consider visiting our sister board about Technology

What Did Ya Generate Today? (SFW) Anonymous 04/16/2025 (Wed) 23:23:11 Id: 6994c5 No. 6379
Fuck it, fresh board, old chan, lets do this. A thread for whatever SFW AI generated art (You) have made recently. Lets keep the thread image focused, but I would love to hear/see other Anon's workflows and prompts! >Can I post slightly lewd anime girls???? Its fine as long as you don't tread past /e/ territory, there are plenty of places to go to post that kind of stuff. >>>[vb] >I made something with [Insert Tool Here] can I post still it here? As long as an AI tool was used somewhere in it's creation. Fine. >Should I post all 40 batches of the same fucking image over and over again???? No. Try and pick the best one and share that instead. Quality>Quantity Gonna slowly dump some stuff I've made over the last year or so to keep this thread alive until more anons show up. I like making pixel art gens. Its both useful as a developer, and fun as a hobbyist.
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I'm going to ignore one of your rules >recent I haven't really generated anything in over a year, good luck finding the other 3 SFW genners among the refugees
>>6430 >recent Its no problem. Mine are from the last month or so as well. Just want to keep this board going. I kind of like it being separate from /g/ /t/ for now. Could you tell me a bit about your workflow in your 4th picture? The color and depth of information is really spectacular. <Pic I set up my comfyUI a while back with a for loop to automatically take outputs and apply a number of different preset color grading on them. Saves me a ton of time in post-production or image screening.
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>>6463 I can post the workflow if you like but it's old, schizo spaghetti, and relies on a bunch of defunct custom nodes. The color part is from generating based on colored noise produced by the workflow with variable dithering between the colors and arrangements in terms of positioning, pics related a few more made with that same functionality.
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4chan, if it comes back, should get an AI board. Even if I only use once in a while, when there is something new that I want to try on /ldg/. I am only interested in classical fine art styles.
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I like nonhuman girls...
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Really, really like 'em.
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Also women of unusual size. RIP /gdg/.
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Why let me select more than five images if that's the posting limit?

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Fruits of today's genning.
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>>6487 I do like this also, but it's hard to stay loyal when psychedelic-body horror-scifi gens are just a few words away. I guess that's how the compulsive porn genners feel too
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It's honestly impressive what can be done with native image gen. Future is bright.
>>6734 >Necklace Giwtwm >>6832 >Centaurs WOULD What model and Lora are you using for such realistic images? Or is it a cloud service?
>>6516 >>6627 >>6630 >>6734 nice seeing you here brother, really loved your gens back in /gdg/
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Posting only two since genning seems broken for me right now. Foreverially stuck on "preparing". >>6872 >What model "Native Image Generation" via Sora. Not sure it's still technically 4o since the release of o4. >>6886 Thanks, fren. Glad you like them. Maybe we can get a /gdg/ that does both anime and western out of all this chaos.
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Sad image with a girl who lost her arm in war.
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Everything is fire. >Connection failed.
>>7225 OUT OF PLACERS MENTIONED RAAAAAAAGHHHH How the hell did you prompt that? I'm really impressed!
>>7158 Your gens are pretty impressive. 4o is powerful. I can see how this tech could be dangerous.
I messed around a bunch with learning how to use video models. The outputs leave a lot to be desired, I haven't yet found a way to standardize colors when there is so much noise change in each frame. If I really wanted to I could just go in with aseprite and manually edit them, but I'd rather just use pixel composer to handle it all nicely. I'll update if I find a one size fits all solution. Tomorrow I'll try and get I2V working. Ultimately I want to be able to make dynamic animations from higher-quality sources that I can generate in advance by the thousands. Video is so fucking slow.
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>>7232 Pure, unadulterated luck. I picked a semi-decent reference image and gave it the moral equivalent of "make real plox" to test the waters. Literally >Here's a reference image of a baxxid. Could you generate a photograph of it? Despite the misidentification of an eye as a nostril and an arm as a horn, that first result was the best. No further rerolls, prompt elaborations, remixes, or additional references managed to get anything better. I tried to get it to make a reference anatomy but that ended up as a disaster, too. GPT has a really, really hard time understanding baxxid it seems. Hopefully when/if they manage to get remixes to be more targeted, the lucky image can be fixed up. If anyone's got gemini imagen, it'd be nice to see how it fares with a fix-up request. Reference image attached as spoiler. >>7345 >>7346 lmao
Refugee here from Ai Broad Focus /aibf/, this looks like the nearest to our old site, and the title blurb implies Ai made stuff, so we mainly genned anthro stuff, typically SFW stuff 'cause it was coming from Dall-e, so wondering if the locals will have us...
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>>7519 May or may not be best to start a new thread. I think most anons are fine with furry girls, but people who actually identify as furries tend to have obscure tastes, and the art generated by them tends to be even more niche. Like, what you posted would be mostly fine, but the exaggerated, cartoonish proportions and pixar stylisation dip into the uncanny disgust territory. It's a bit like those foot fetishists who post pictures of beanmouth cartoon characters with disproportionate size 200 feet shoved up in the viewport to fill the whole picture. The aura of mental illness ruins any possible enjoyment that might've been had, even if you usually enjoy /co/ and feet.
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4o isn't terribly usable with references yet. I tried to give it a few Doom sprites and draw a composition schematic, but it still needs heavy prompt wrangling and step-by-step iterations on references. Controlnets are unironically more precise.
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4o isn't terribly usable with references yet. I tried to give it a few Doom sprites and draw a composition schematic, but it still needs heavy prompt wrangling and step-by-step iterations on references. Controlnets are unironically more precise.
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On the topic of furries, what does anon think of these? Are they fuckable? How would you change them to be more attractive? Or does furry only work in 2D? It's an interesting challenge. >>7563 Yeah. The issue with controlnets, though, is it feels like they're either too strict or too lax. Attached as a spoiler is a depth map from a Flux project, iteratively derived from a drawing I like. The depth map is inconsistent, and the finger anatomy is subtly incorrect. While the controlnets I used managed to understand the broken depth map, they really suffered with the broken anatomy. Lowering the strength just resulted in new kinds of broken anatomy as Flux struggled to understand the pose. But maybe it's a skill issue on my part.
What I found to be working well with 4o+references: >describe each reference in the prompt. It's not necessarily good at picking up all relevant features, but it's significantly better when you reinforce references with words >restyle each reference to be as close to the target style as possible, with a separate call >describe each object in the reference in the final composition >don't have more than 10 references, preferably no more than 5 if possible, it goes haywire Some guy reverse engineered 4o a bit and found out it's physically unable to track more than 25 objects in the scene (the 512x512 tile separation shouldn't matter as it's not resolution dependent). The manual says 10-20 max. Actual number is lower if you want precision. >>7576 For good depth maps I'm using Blender with a rig like this https://toyxyz.gumroad.com/l/ciojz or a similar one, but you can't fix the model itself it it works poorly with spatial hints (it might be a particular controlnet issue, or rather the dataset it's been trained on)
>>7584 >>7576 Also, looking at your depth map, it might be not just broken anatomy, but the fact that the fingers are blocked by the girl, and it perceives it as unrelated objects
>>7522 >'Furries' I hear what you're saying, and on the whole, the group I was with were not really impressed with 'fur suits' when we got them. We were typically more into Zootopia, Watershed Down, Duncan Wood, Red Wall etc, and trying to trick Dall-e into genning as risqué as possible, or emotive... >>7576 >Are they fuckable? Only in our dreams anon, and usually kept to ourselves (somewhat). Oh yes, I have a character or two...
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>>7801 Hey fren, glad to see you're safe
Recently I've been using ChatGPT's image generator to generate realistic IRL versions of cartoon characters, which it seems really good at doing. Here are some of the examples I've recently got it to make (Nia from I Can't Sleep, Luz from The Owl House, and Andrea and Libby from The Ghost and Molly McGee)
>>7957 So someone mentioned another site, maybe with some /aibf/ refugees, but I'm damned if I can find it \oo/ Have some more Pip, in her assorted guises...
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>>6430 >>6467 Love those


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