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Dragon's Dogma 2: CapJews Anonymous 03/31/2024 (Sun) 21:26:06 Id: b4efaa No. 953404
So it seems that the launch of this game was piss poor due to the bad performance issues and normalfags waking up to the DRM/Microtransactions shit. Still there's a good game to be found, and I hope everyone is enjoying the game as much as I am. Just recently capcom released a new patch where they added a New Game function in addition to a FPS Lock for console fags. In addition to being able to get your own house earlier in the game, and changing Art of Metamorphosis to 99 instead of 2 in the Pawn Guild, thus eliminating the need for microtransactions altogether. Sadly it seems the performance issues won't be release until later this year since it seems capcom needs some more time to cook the game and have it working with DLSS3 and other techniques to make the game actually run at a bearable framerate. Still with all of the complaints they got, hopefully they can have some options to fix the performance issues by using the GPU a bit more in towns. Still, have you been enjoying the game /v/?
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It appears the Dragon's Dogma community has hit MGSV fandom levels of schizo, because the newest cope about DD2 is it's actually secretly brilliant on a postmodern metanarrative level. I was reading through the recent reviews on Steam, and noticed people saying most gamers hadn't played "the real game" or that it was actually very smart. Then I noticed a few of them cite some Duck guy, and realized they were regurgitating the opinions of their favourite eceleb. https://www.youtube.com/watch?v=8xtQ2STDEq8 Sorry, the video is too long to webm at decent quality <It's a secret remake I-it's actually about Itsuno being disillusioned with the games industry! I'm curious what you all think, I don't find it convincing. These types of postmodern re-interpretations always pop up around media people find disappointing; MGSV, Sherlock, even the Star Wars prequels had this. And every time, I find it to be pure copium. This video supposes Itsuno as the fucking Riddler putting secret meanings in his game. >>1071571 Wolfenstein 3D? Castle Wolfenstein came out 11 years before Wolf 3D and I don't think it's controversial to say 3D is a much better game. Metroid almost did it twice, but the gap between Metroid 3 and Metroid Fusion was 8 years, not ten. I don't know if you could call Mother 3 a substantial improvement to Mother 2, but it was a game worthy of the series. The real killer is "improved things substantially". I can think of plenty of good games that came from dormant franchises, but adding the stipulation it has to be significantly better thins the list out a lot. But Dragon Dogma 2's problem isn't that it wasn't a huge improvement over 1, it's that it's basically the same game as 1.
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>>1078538 I saw the video a few days back, and while I think that theory has some truth to it. I think that while Dragon's Dogma 2 is really Dragon's Dogma 1.5, I don't think that was intentional as the game does different things than Dragon's Dogma 1 with the Elves and the Furries. I think that the main issue with the game was that it was heavily rushed because of the thick of development being done during COVID and Capcom spending massive amounts of money on the game for four years only for dev to be slowed to a crawl. You can tell by the performance issues on consoles that DD2 was NOT intended to be shipped out the way it was, although with the leaks from 2020 and the game generally being a mess to develop, I think the end product was mainly an issue of development crunch, money wasted, and not being able to properly optimize the game due to remote work being such a pain in the ass to deal with, especially in a massive team settings like they had with Dragon's Dogma 2. If you look at the debug build, they clearly wanted to do more with the game like how there's left over code of the moon finally appearing in the game only to be cut. That's to say I don't think Dragon's Dogma 2 is a BAD game by any means of the imagination, I just think they tried remaking Dragon's Dogma 1 again instead of just letting go of the past and making something brand new with the tools they were given. I don't think Capcom would've green lit the game if they knew RE Engine would run so poorly in an open world setting, obviously they went through with it anyway because it's Capcom and they likely thought that "As long as they don't fight in the towns we should be okay" which is weird because sometimes monsters do indeed show up in the town, although that could've been patched out by now. Another issue with the theory is that "the old man is actually you" doesn't really work since you can also play as a female if you so desire, and I don't think he troons out in New Game+ although if he does then that theory would've been given more weight, although I feel it would've been shown in the video if it was. I played a bit of New Game+ since I put like 50 hours into the main game, although my first character was Male so I'm not going to bother to check to see if the character actually changes post NG+. As for the meta narrative, I think there is a silver of truth considering that Itsuno wanted to do new things whereas capcom just wants to focus on remakes and sequels to existing games, which is probably why he left the company after 30 years or so. Although keep in mind Itsuno wanted to leave for a while and likely made DMC5 and DD2 as a sort of obligation considering how Capcom handled marketing for DmC and refused to answer if the reboot was a replacement for the original series or if DMC5 would eventually come out. Either way I'm looking forward to Itsuno's next project, even if it's from a Chinese publisher. I think that it might be shit-canned mid development due to the success of China's own internal franchises and game studios being propped up following the success of Black Myth Wukong, although I also think they'll just release it without any marketing and Itsuno will likely go work with Clovers or Square Enix. Honestly I just hope he finds a publisher that respects him and his team considering how he was treated at Capcom. He's a smart guy who cares about making games and I want to see him do well.
>>1078538 My issue with that video is even if it's true, it doesn't excuse Dragon's Dogma 2 being a complete mess as a game. It feels more like apologia than legitimate theory.
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>>1078538 >It appears the Dragon's Dogma community has hit MGSV fandom levels of schizo, because the newest cope about DD2 is it's actually secretly brilliant on a postmodern metanarrative level. Like Drakenguard? >>1078541 >I don't think Capcom would've green lit the game if they knew RE Engine would run so poorly in an open world setting Yet, they doubled down and did it AGAIN with MH Wilds.
>>1038987 >rid of hitstop Can mods fix this or is it FUBAR?
>>1078543 True, although I think Capcom just wants to make open world games, but doesn't want to invest in a brand new engine since they already have an engine they put millions into and want to get as much use out of it as possible. It's why I think a proper sequel to DMC and RE won't happen until 2027-2028 when they can stick some Zen 7 CPUs into the PS6 or whatever and have that run fine without frame gen. I think MonHun runs at 720p on consoles, right? DMC6/RE9 will probably run at 1080p for PS6 if Sony even decides to even make that into a thing. I just hope that Itsuno can be more flexable with his new game, although I suspect China will most likely sabotage it.
>>1078547 >Like Drakenguard? DD 2 is the Kane and Lynch of RPG's for vidya revisionist/subversives
>>1078538 Just feels like the "I was only pretending to be retarded" defense. Some greater meta-narrative doesn't make up for the base game being shit, the Dragon fight being shit compared to the original (even if it is intentional), armor being a downgrade, performance being ass, no hitstop, worse OST, etc etc. I also disagree greatly with the guy's takes on class balance in the first part. Thief breaks the game over its kneecaps, Magick archer completely curbstomps sorcerer, mage is a fucking joke, Sorcerer got giga-nerfed and lost most of their cooler spells, magic in general lost a ton of its SFX impact and general shit like so, Fighter feeling fucking wimpy due to no hitstop, trickester existing, and tons more complaints I can't remember because I played it last year and hated it. The camera and movement controls giving me a headache due to being so shit, the game being bland looking and moving away from dark fantasy for "muh realism", uglier characters overall, less character customization with height and all that, and so on also doesn't help. Hell, I think I said all this exactly earlier in the thread. I don't care if it has some grand meta narrative. A shit game is still shit. Hell, the guy even uses good games in there, with Frog Fractions and Glittermitten Grove, games I've both played. Both are great games in their own right and have the meta play into the game much more, but their base games alone are still good for their price bracket and don't burn down your PC trying to run them.
>>1078593 I mostly agree, you've worded this better myself. A big problem I had with the video but didn't voice is how stupid the "GUYS NO WAIT IT'S SHIT ON PURPOSE" defense is. As the other anon said, you see that a lot with disappointing media, I especially remember that being trotted out for The Last Jedi and Joker 2. The difference is that might actually be true for those films, I don't think it was for Dragon's Dogma 2. The game doesn't strike me has having this intentional big meta thing going on.
>>953404 is DLC ever coming out for this? will buy pls respond.
>>1081178 no. (abandonware)
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>>1081178 >is DLC ever coming out for this?
>>1081178 It's 1 year old tomorrow. See if they remove Denuvo.
4chan is not working and I must aught. >webms can be posted with sound This place is neat.
>>953404 The RE Engine's just dog shit, look at wilds and how bad that game runs. I don't know why Capcom keeps insisting on using proprietary engines when no one there knows how to make a good one.
I'm still playing DD2. Will try DA after am done
>>1081178 September. Trust the plan.
>>1078538 Dragon's Dogma 2 and 1 are both very obviously postmodern explorations on the "man vs. monster" genre of storytelling and how it relates to video games, it's just that in the first game it was so subtle that the majority of the playerbase simply ignored it in favor of taking everything at face value. Having your character hail from a fishing village in a setting where you can't go into the water was obviously meant to tip the player off that the setting is fabricated, but in the first game people just went >It's a game about defeating a dragon and becoming a god and breaking the cycle >Also NG+ isn't canon because I don't like the implications and Savon pulls the godslayer out of his chest for no reason at all I don't think Dragon's Dogma 2 is about Itsuno becoming "disillusioned with the game industry" or whatever though, it's just a continuation of the DD1 story and confirmation that no, you didn't break the cycle in 1. As long as the plot of the game is going the characters are just actors serving the role assigned to them to entertain the player, and only once you've finished the game and the characters exist in your imagination can they do something else beyond the limits of the game.
>>953636 holy shit, how tall is she. I don't get out of bed for anything more than 130cm
So it this game actually fun? I was gifted it for Christmas.
>>1148317 Yes. DD2 is good but has a lot of baggage. Its gameplay is pretty unique and has cool interactions. >>1095759 RE Engine is pretty damn good for linear games but clearly falls apart with the likes of DD2 and MHW.
The biggest issue for me is the story ending abruptly, they introduce an interesting plot and when you think it's gonna get crazy you're heading into the final battle wtf? I think it's pretty obvious most of the Bahtal part was cut. Lack of proper dungeons sucks too, but that can be solved with a Dark Arisen like DLC.
Wait, there was a DD2 thread? I eye-scanned the catalog dozens of times but didn't see it, uh
How is performance now that the game's shine period has passed?
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>>1148689 >How is performance now that the game's shine period has passed?
It's a year and a month since launch tomorrow and it's still got Denuvo. They're literally spending for Denuvo on a game that sells worse after launch than a 10 year old game with no marketing beyond "put it on sale occasionally". Capcom fucked this up in every way possible.
>>1168027 The fact that it still has denuvo means it still sells well enough to warrant the monthly fee.
>>1168738 ...or it means that the DLC is actually coming and it'd be stupid to remove denuvo in that case.
The game had its fun moments but it clearly needed at least another year of development to become decent. The performance shit show was the final nail in the coffin. Monster Hunter was spared because it’s far more popular than DD. Honestly the RE Engine is one of the worst shit I’ve ever seen, even worse than SE’s Luminous. Thankfully, the next portable title is ditching it for good.


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