/v/ - Video Games

Vidya Gaems

Index Catalog Archive Bottom Refresh
+
-
Name
Options
Subject
Message

Max message length: 12000

Files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

8chan.moe | 8chan.st | 8chan.cc | Onion | Redchannit
Test123

8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

Reminder that 8chan.se exists, and feel free to check out our friends at: Animanga ES, Traditional Games, Comics,, Anime, Weekly Shonen Jump, /b/ but with /v/ elements, Official 8chan server: mumble.8ch.moe:64738

(3.86 MB 1600x1538 Collage.png)

Emulation Megathread Anonymous 10/17/2024 (Thu) 03:14:06 Id: c5f4ff No. 1028520
What games are you emulating? What do you need help emulating? Post screenshots of games you are emulating. Discuss games you are emulating. Discuss hacks of games you are emulating. ROMs https://r-roms.github.io Emulators Nintendo Entertainment System https://github.com/SourMesen/Mesen2 Super Nintendo Entertainment System https://github.com/SourMesen/Mesen2 https://nightly.link/bsnes-emu/bsnes/workflows/build/master Nintendo 64 https://github.com/ares-emulator/ares/releases https://github.com/simple64/simple64/releases https://github.com/Rosalie241/RMG/releases GameCube/Wii https://dolphin-emu.org/download/#download-dev Wii U https://github.com/cemu-project/Cemu/releases Nintendo Switch https://gamebanana.com/tools/16395 https://www.softpedia.com/get/Gaming-Related/Ryujinx.shtml Game Boy, Game Boy Color, Game Boy Advance https://mgba.io/downloads.html#current-downloads Nintendo DS melonds.kuribo64.net/downloads.php Nintendo 3DS https://github.com/PabloMK7/citra/releases Sega Genesis https://github.com/ares-emulator/ares/releases Sega Dreamcast https://redream.io/download https://github.com/flyinghead/flycast/releases
[Expand Post]PlayStation https://github.com/stenzek/duckstation/releases PlayStation 2 https://pcsx2.net/downloads PlayStation 3 https://rpcs3.net/download PlayStation 4 https://github.com/shadps4-emu/shadPS4/releases PlayStation Portable https://nightly.link/hrydgard/ppsspp/workflows/build/master PlayStation Vita https://vita3k.github.io/#download Xbox https://github.com/xemu-project/xemu/releases Xbox 360 https://github.com/xenia-project/release-builds-windows/releases Arcade https://www.mamedev.org/release.php Flash https://ruffle.rs/downloads FAQ Where do I get BIOS files, prod.keys, NAND dumps, system ROMs, and other firmware? https://emulation.gametechwiki.com/index.php/Emulator_files My PC is a toaster. Are there any emulators I can run? Most emulators of the 16-bit era (fourth generation) and earlier consoles (e.g., Sega Genesis, NES, Atari 2600, etc.) can be run on any PC, even one with a CPU clock speed of below 1 GHz. higan is the only exception because it's highly accurate and requires a 3 GHz CPU for optimal performance. Other emulators such as Snes9x, Kega Fusion, Mesen, etc. can be run on any PC that can run Windows. My save states do not work in the new version of the emulator I downloaded. Why? Save states are not compatible between different versions of emulators, or between different emulators. Don't rely on them. Use real/battery saves which typically can be transferred, even if they need to be converted first. My game isn't working. How do I resolve problems on my own? Emulators can have stable builds that are weeks, months, and sometimes even years old. The "stable" version is often just a randomly picked dev (short for development) version, which is why the latest dev versions should often be preferred, as they solve emulation issues most of the time. If you're using a plugin-based emulator, graphical glitches and sound issues could be solved by changing the settings or using a different, better plugin altogether. Newer, more accurate emulators that do not use a plugin system may also be recommended. Try changing the graphics backend between OpenGL, Direct3D, and Vulkan. Sometimes, questions may have been asked and answered multiple times in the past. Check online. If you still can't find a solution, ask. Provide system specs, operating system, emulator, version, settings, plugins, system emulated, game emulated, and the problem itself.
>>1142145 So basically, we should keep a 0.6.0 version around because versions 0.7.1 (and up) are cucked. Ok, gotcha.
>>1143116 >Azahar Yeah. It doesn't let you play decrypted ".3ds" games anymore because they removed .3ds as a viable file type. Nintendo lawyers are suing anybody who make emulators that use ".3ds" roms. The workaround is that you use the "Batch CIA 3DS Decryptor" on encrypted .3ds games. https://gbatemp.net/threads/batch-cia-3ds-decryptor-a-simple-batch-file-to-decrypt-cia-3ds.512385/ And then when it produces a decrypted .3ds rom, you simply rename the decrypted rom's file extension to a ".cci" rom. Then, the Azahar emulator can play these ".cci" games. It's an annoying extra step, but at least it works.
(298.32 KB 1280x720 Average Citra Experience.webm)

>>1039504 nah Kirby's Adventure was great
>>1143398 I'm glad someone made a fork where they put back the native 3ds extension. I honestly didn't know Nintendo could sue you for that.
>>1143398 You can just use Azahar plus fork
finally decided to give wii u emulation a try, playing through breath of the wild now. its so fucking good. also crazy to see it run at 144fps after i tried it at 30fps on my brother's switch ages ago it's making me want to play all zelda games too, super comfy experience. will go for ocarina of time after this since i never did get around to playing that one im on full "i love videogames" mode
I have a few retarded question about switch emu. 1. Can I trade my pokemans from switch games to pokeman home? 2. Can I play multiplayer with other emu users or switch users?
>>1146314 >pokemans Dunno, never bothered. >multiplayer >with other emu users Yes, both pre-shoah and post-shoah Yuzu has LDN multiplayer functionality that emulates local multiplayer over the Internet, primarily for Karting purposes. Yuzu forks have a server browsers while Ryujinx spits out a code that can be shared with other users for joining a session. >or switch users Supposedly Ryujinx supports playing with real Switches over hardware LAN, but I've never tried it. >>1143398 >>1145501 >muh .3ds That's just the Azahar devs being good little faggot goyim prostrating their anuses in front of Nintendo, use Azahar plus instead of being a nigger. >>1123578 Niggerpill, this isn't Reddit.
>>1145682 >Person makes a game you want to play >You don't speak the language the game is written in >"Oh, cool! I will wait for the translation!" (idiot) >time passes >Game is translated >BUT >Translator pulls down his pants and takes a giant fucking shit on the game for no reason >Pisses on it too for some measure >Anon asks "What would be the best way to play this game sans shit, sans piss?" >You ask "Why don't you want piss and shit? Who cares what the original game was like, I LOVE piss and shit, so you should too!" We have now reached the present day Hope that catches you up to speed
>>1100210 >Why the fuck is Persona 2 so good and why did people shit on it like P3-5 were the only good ones? I've never seen anyone shit on it, but the reason why nobody likes it in America is because it took twelve years to see an official release over here, by which point most people had already played its sequels and had built up expectations. It's the same reason nobody outside of Japan likes Final Fantasy III (NES), it's been thirty-five years and it's still never had an official release, so almost everyone who plays it plays it after playing a bunch of later games in the series.
(57.91 KB 640x443 Indy.jpeg)

Is there any actual good N64 emulator where I don't have to hop between plugins? I wanted to play Indiana Jones and the Infernal Machine but either the game doesn't start or if it starts the lighting/shadows are all weird and fucked up
>>1147255 Have (You) been living under a rock? Simple64, Ares and Retroarch's mupen64plus-next core are all extant n64 emus without plugins or rather with the plugins hardwired into the emu as in the case of simple64 and the libretro core. Project64 is heresy, avoid at all costs.
>>1147255 The ParaLLEl RDP and RSP plugins are all you'll ever need to play almost every game without problems. Just don't use Project64 unless it's to play Mario 64 ROM hacks, and even there ParaLLEl Launcher is probably better now.
>>1157229 But why does RetroArch's mupen64plus-next core look so pixelated. When I used Project64, I could set the game's internal resolution to be 1440p and it looked nice on my monitor.
>>1157749 You're using the ParaLLEl plugin, right? It defaults to native resolution. You can increase it to 2x or 4x, but you need a pretty good GPU for 4x. Project64 by default uses GLideN64, which is a relatively fast video plugin that, when it works, makes your games look like native PC games, which is probably what you're aiming for. The issue is, it's a lot more problematic and has far more issues than ParaLLEl does because it's using a fundamentally different and less accurate way to render the graphics. You can also use GLideN64 on Mupen64Plus-Next btw, but again, expect some games to have some problems here and there. tl;dr: ParaLLEl (what Mupen64Plus-Next uses) is more accurate and compatible, and can look nicer but requires a relatively strong GPU. GLideN64 (what Project64 uses) is faster and looks prettier, but games are more likely to have problems with it.
>>1158243 >You're using the ParaLLEl plugin, right? It defaults to native resolution. You can increase it to 2x or 4x, but you need a pretty good GPU for 4x. Well. I'll give it a shot and see how it goes. Mine was just set to the default GlideN64 plugin that the core comes with.
(66.50 KB 64x64 mario.gif)

>>1142145 What gets me is that they're still hosting the old versions that let you install .pkgs, so they're still supporting piratefags (and if they're fears are right, leaving themselves open for Sony to lynch them), they just made it a slight inconvenience for them. It amazes me how smart emudevs can be while simultaneously being complete fucking morons. Like how the MelonDS dev can make an accurate DS emulator, but thinks that he can cut his dick off and be a woman. With that being said, Ketsui is finally making progress on ShadPS4, the actual game finally bots up now but there's no audio. I know the game works in MAME already but I want my M2 goodies.
>>1158590 Oh, then GLideN64 was probably not set up correctly to use your screen resolution. Regardless, I still say use ParaLLEl simply because it's all but guaranteed to work so long as you have the hardware to handle it properly. GLideN64 is not only janky, but like all hardware-rendering solutions, it's susceptible to hardware/driver fuckery, where a game may work fine on one anon's setup but not on yours.
>>1028520 how is OG Xbox emulation? is it easy to emulate since it's x86? the Saturn, OG Xbox and 360 are the only pre-8th gen consoles that don't have proper emulation yet
>>1147255 this nigga is straight from 2010
>>1165617 still shit because no one cares
>>1165617 Saturn emulation is plenty decent now through Mednafen or RetroArch's Beetle-Saturn core, it's just not potato friendly. As for Xbawks Hueg, Xemu more or less works, but it also requires a good PC and compatibility is still a bit spotty. >>1166000 Seems to be when a lot of people stopped paying attention to N64 emulation, which I don't blame them for doing given it was stagnant for close to a decade.
>>1166077 >a good PC is a notebook Ryzen U processor good enough? does it need WAY more power than DC/PS2/GCN/Wii? I also heard the PS4's saturn emulator is good
(3.47 KB 148x131 drollsmall.png)

>>1165617 I switched from OG Saturn hardware to Beetle-Saturn on Retroarch and it's honestly pretty good, granted I pretty much exclusively play Cotton 2 with it but it plays that game perfectly, I actually have an easier time executing the motion inputs with Beetle-Saturn than on hardware, granted the game is best played with motion inputs mapped to buttons. P.S. Battle Garegga with 3D Pad movement is underrated, it's full 360 movement, give it a spin if you can.
>>1165617 the Beetle Saturn core (mednafen_saturn_libretro.dll) on RetroArch works pretty great for Sega Saturn games. Games look pixelated since it goes for LLE and accuracy, but no matter. I could finally play NiGHTS and I'm happy. I just use normal redumps of Sega Saturn games and not ".chd" files. The core says that it supports .chd files but I could never fucking get this core to recognize them.
>>1165617 >how is OG Xbox emulation? >>1166077 >As for Xbawks Hueg, Xemu more or less works, but it also requires a good PC and compatibility is still a bit spotty. It really really depends on the game. Games like Halo 1 are well supported on Xemu and you could even get sharper resolutions to fit your monitor. For games with low compatibility, oh boy. Prepare for horrible framerates and constant crashes. These games are so unstable, it's impossible to play them. Also, creating .xiso files is a pain in the ass. You're better off looking for premade .xiso games on the internet to save yourself the headaches.
Playing Tony Hawk Pro Skater 2 ps1 version for the first time and I'm really bad at it. Since there's no tutorials and the manual lacks any depth I'm just trial-erroring through the game. I'm going for 100% on all the levels but it's been a struggle, especially the score requirements and some of the pick-ups.
(114.87 KB 800x1280 1744585544541.png)

(158.58 KB 800x1280 1744586272508.png)

(134.17 KB 800x1280 1744585622841.png)

Which retro consoles can I emulate with the new tablet I bought?
>>1169220 I never tried mediatek so i'm assuming this on some sites synthetic score compared to snapdragon 685. SD wins with 2x more score, from this i'm assuming that PSP very likely won't run. Some 2D games for PS1 could run. Maybe 3D too, i do not honestly know how well the performance is for android phones. GBA and NDS (drastic) emulators are very goodly made so generally they run anything nowadays(like i don't remember having any issues on mid phone from 5 years ago), but i could be wrong. Genesis/megadrive should work. NES and SNES too. PS2, N64, gamecube, wii etc will unlikely to even boot or run an at acceptable framerate. Most emulators are free anyway, so give them a try yourself. I go with standalone emulators MyBoy (GBA), Drastic (NDS said it's the best for NDS), Duckstation (ps1). There are emulation stations or whatever called like Lemuroid that has multiple emulators built in 3DS included i think and retroarch that again has various emulator cores, but for me standalone worked out better. YMMV
>>1169945 Which games for the Playstation 1 (Duckstation), Nintendo DS Original (Drastic) and GBA (Myboy) emulators would you recommend? I need >Games without fantasy >Games without magic >Games without fairies >Games without magical creatures >Games without wizards and witches >Games without demons >I hate Mario bros >I hate the legend of zelda >I hate Pokemon (I hate all those Gardevoir, Kirlia, and all the damn Fairies) >Realistic games >Games set in realistic and believable worlds
>>1169220 First try some 5th/6th gen emulators (PS1/N64, Gamecube/PS2, etc) to test how powerful your tablet is. My old phone for example is too weak to run N64 games. So at least I know I'm limited to 4th gen consoles and below. I really should upgrade this damn thing. I seen tablets powerful enough to emulate Switch games.
>>1170053 I have tried Duckstation (PS1) and it works without problems, I have also tried PPSSPP (Playstation portable) and several games run relatively well.
>>1169132 Pro tip for scores: find places where you can grind for a good distance, then simply start a grind, then jump and perform a quickflip of some kind, then press Triangle in time to grind again. Repeat this a number of times (as long as you can, in fact), then jump off the rail, making sure you land safely. If done correctly, you'll get thousands, if not tens of thousands, of points in a short amount of time, so you can just rinse and repeat (though you'll want to vary your grinds and kickflips, as they'll give less points the more you repeat them).
>>1170043 For GBA maybe Scurge Hive, Advance war, super robot taisen, zoids legacy PS1: Assault Retribution, Bugs Bunny lost in time, NDS: Elite Beat Agents, Advance wars, Drone tactics
>>1170124 PPSSPP is so well optimized tho. You can run that thing on a potato and it'll still work.


Forms
Delete
Report
Quick Reply