>>24667
> is the reason why it got criticized was only because of the mario galaxy style levels?
Haven't played the full game, only the demo, but the problem I found is that it's still a boost game, in design, that's trying to disguise itself like it's one of the 3D platformer games. The best way to compare is that it's the difference between
Shadow and
Heroes; where the base game is the "same" between the two, but
Heroes has the team gameplay and more speed oriented, meanwhile
Shadow has the weapons and more focussed on exploration. Although, in some ways,
Lost World does serve as a proper 3D follow-up to the 2D games.